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School of Technology, Business and Arts
This School is the ideal interdisciplinary collaborative home for people with inquisitive minds and a passion to solve problems.
Our Technology students learn how to develop secure software to meet tomorrow’s needs and craft immersive digital games that captivate and challenge. Our Business students are nurtured to become future entrepreneurs and corporate leaders. Our Arts students find their vision and express their boundless imagination.
Expert academics ignite intellectual exploration through research-informed teaching and industry practice, while state-of-the-art facilities and studios facilitate hands-on learning. Digitally skilled, creative, and business ready, our graduates shape the future.
Subject Areas
Related News
High-quality artwork from final year students at the ÔÂɫֱ²¥ is set to be showcased at their end of year show.
Students from the ÔÂɫֱ²¥ had the opportunity to explore behind the scenes at some top London museums thanks to funding from a Suffolk business.
Three new Master’s courses will be available at the ÔÂɫֱ²¥ this autumn, to help address the skills needs in key industries.
Staff profiles
Professor Nicholas Caldwell
Professor Nicholas Caldwell is Professor of Information Systems Engineering at the ÔÂɫֱ²¥.
Dr Will Thomas
Will is Associate Dean.
Nigel Ball
Nigel Ball is a Senior Lecturer in Graphic Design with over 20 years’ experience as a design educator.
Chris Janes
Chris was formerly a gameplay programmer who worked on various games, most notably Hidden: Source. His teaching includes software design and AI for games.
Dr Ross Kemble
Ross joined the university in 2021 and is the Associate Director of the Leadership and Management Academy.